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Computer Applications.
autodesk revit, 3dsmax
Project 1: 3D Modelling in Autodesk Revit
This project involves the production of Revit model of the selected architecture design using Architectural Components such as Wall, Roof, Stairs, Floor, Curtain Wall, Doors and Windows. At the end of the project, the model used to generate documentation drawings, using Revit Architecture’s Documentation Components such as Sheets, Titleblock, Sections, Room Tags, Schedule & etc.
Project 2: Rendering in 3dsMax and Post - production Practice
This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.
Work In Progress (Weekly-Based)
WIP Week 2
Initial research on building designs. Gathering Floor Plans, and necessary details needed for the Project
WIP Week 3
Initial research on building designs. Gathering Floor Plans, and necessary details needed for the Project
WIP Week 4
Modelling the building based on the floor plan. Adding Floors and Walls
WIP Week 5
Modelling the building based on the floor plan. Adding Floors and Walls
WIP Week 6
Modelling the building. Adding Roofing, and Outdoor Terraces.
WIP Week 7
Modelling the building. Adding Wall Massings, outdoor Furnishings, and fixing little details of the building.
WIP Week 8
Checking all drawing conventions, readjusting minor issues found, and preparing for compilation.
WIP Week 9
Checking all drawing conventions, readjusting minor issues found, and preparing for compilation.
WIP Week 10
Compiling all required drawings into Title Block Sheet for submission.
WIP Week 14
Final 3DS Max Rendering, and Post-Production using Photoshop
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